Sunday, September 6, 2026
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Magazine Issue 81

Value Added Services

The Telemedia industry has the ability to deliver and bill for services that “connected customers” perceive as having a tangible value – for which they are willing to be billed. The value may also be applied to the very nature of delivery; in that a particular service may be linked to location or the necessity for immediate access or response.

This type of activity also represents “value” to the networks; as they benefit from receiving “premium rates” above and beyond those received for the basic transit of voice and data across their networks. Hence the term value added service. This is one key reason why the mobile VAS, or MVAS industry is so vitally important to [telecoms]operators – as margins on peer-to-peer services are being continually driven down through competition.

Included in this section, Value Added Services are news and features on services such as: horoscopes, dating, parking, chat, competitions, voting, donations, infotainment, games, gambling, professional advice, apps, ticketing, – in fact almost anything that the today’s high tech, “on the move” consumer might demand whilst using their telephone or other connected device. The mobile value-added services market continues to grow, with VAS services, VAS payments and more meaning that any VAS company can thrive.

Why the second phone number app is becoming the new business...

AI call handling, visual IVR, global phone numbers and travel eSIMs are converging inside the smartphone. SimBuster shows how capabilities once sold as separate...

120bn agentic transactions expected by 2031 as B2C use accelerates

A new study by Juniper Research has found that the number of agentic commerce transactions globally across B2B and B2C use cases will reach 120 billion annually...

MCP insight to unveil smarter fraud prevention at World Telemedia Marbella

MCP Insight will demonstrate the latest evolution of its anti-fraud capabilities at World Telemedia Marbella, taking place from4-6 October 2026 – register to attend...
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OPINION No need for 2000 games, all you need is fun

Pure quantity is not what subscribers are looking for, but neither is a handful of hits floating in filler. What retains people is the...

The age of the click is over, welcome to the age...

Europe may be loosening Google’s grip on mobile search and AI, but it is not bringing back the old internet. Telemedia must prepare for...

Go4Mobility expands its footprint to Norway to leverage “a high-potential market...

Mobile payment solution provider Go4Mobility is expanding into Norway, one of Europe’s most digitally mature markets and one where telemedia services, ecommerce and telecoms...

68% of Google searches end without a click, threatening telemedia’s easy-click...

Google’s growing use of AI-generated search answers could sharply reduce the traffic reaching telemedia services, forcing providers to rethink how mobile content is discovered,...

The network becomes the bouncer: child safety could turn identity into...

The UK’s under-16 social media ban poses a simple question with a highly complicated answer: how will platforms know who is a child? As...

Global and Fonix extend mobile interactivity partnership with new three-year agreement

Media and entertainment group Global, is extending its collaboration with mobile payments and messaging solutions provider Fonix to further power mobile interactivity and audience...
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OPINION VAS content strategy in the AI era – when we...

The request for strong, AAA, or licensed IP games is really a request for engagement – and IP has long looked like the shortcut....
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